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What is the problem with this script?

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I want if I click on my object it to change tags in both ways but only does on one way. I want both Respawn-> Player and the opposite but it can only go one way- if it switches to Player it can't go back to Respawn Script: using UnityEngine; using System.Collections; void OnMouseDown() { if (gameObject.tag == "Player") { gameObject.tag = "Respawn"; } }

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